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Thursday, July 17, 2008

Legend of Zelda - Phantom Hourglass Nintendo DS Review

By Christopher Sawyer

System: Nintendo DS
Year Released: 2007
Graphics: 9.5
Gameplay: 10
Sound: 8.5
Lifespan: Medium
Pros: Great use of touch features, write-on maps, great puzzles
Cons: A little too easy, too short, not enough side quests
Overall: 9.5

Maybe one of the greatest things about Legend of Zelda games is that the games are full of action, and always deliver an enjoyable experience. That, and the "slap yourself in the head" that occurs when solving a puzzle where the solution is so incredibly obvious, you take forever to figure out.

More than once, I found myself commenting on how Zelda games continue to have the said moments.

That said, let's head right into things.

Nintendo seems to be taking it's character from Wind Waker, and using him in portable systems. This Link seems to be comfortable here, and most comfortable on the DS. The graphics fit beautifully on (a) small (dual) screen(s). I've always been a fan of cell-shaded Link, as the cartoonish graphics allow a lot more artistic and expressive artwork to be featured more prominently. However, I feel as though the dungeons could have used a bit more, perhaps a 3d scrolling feature. I also noticed some slower frame rates while fighting the final boss.

Zelda games are known for their fun and engaging game play, and Phantom Hourglass is no different. Many games assign the stylus wanton functions, in that buttons are better served with the respective functions. However, Phantom Hourglass can be played with the stylus entirely -- in fact, I did not press a single button while playing! It's use of the stylus is efficient and natural.

The game had relatively decent music, no different than any other Zelda game. This is not a bad thing, because the music is great.

I do have a few issues with the game. Phantom Hourglass is limited by the DS's hardware, and does suffer minor latency in a couple of boss battles. This is not enough to distract from the battle, or the game itself. However, I did find the game to be on the easy side, and felt it could have used a bit more side quests and collectibles.

More high points: The salvage arm mini-game is fun and challenging. Also, Dee Ess Island and the target shooting game both were enjoyable. Overall, a great game -- highly recommended.

Chris Sawyer, aka "Zacarias" runs a technology based discussion board, hi! Technotic - Technology based discussion boards. For additional help, and additional articles and guides, or to just join in the discussions, join us today!

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